Published: Mon, November 20, 2017
Tech | By Dwayne Harmon

Disney May Have Stepped in on Star Wars: Battlefront II's PR Nightmare

Disney May Have Stepped in on Star Wars: Battlefront II's PR Nightmare

The company announced Thursday it is temporarily turning off all in-game purchases in "Star Wars Battlefront II" in response to the negative sentiment from the gaming community. "Sorry we didn't get this right", said Oskar Gabrielson, general manager at DICE.

Star Wars: Battlefront II is a well-known action shooter franchise. That's been reduced since before release to keep it in line with the price of unlocking Iden Versio in multiplayer, but combined with rewards through the campaign and a crate from playing the open beta you should be well on your way to unlocking one of the other iconic characters. On a mission on Endor, her world is thrown into chaos when (Return of the Jedi spoiler alert!) the Death Star explodes above her, killing the Emperor and untold thousands, which sends her on a vengeful quest to destroy the Rebel Alliance. If you don't spend money (beyond your initial $60) you're forced to go through a ton of waiting and grinding for in-game currency just to unlock famous faces like Darth Vader. The randomized loot box is becoming more and more of a staple of modern gaming. On one hand, it feels like EA and Dice listened to fans to make it a much deeper and satisfying package, with a full-fledged campaign mode and a bread-and-butter multiplayer mode featuring an impressive amount of fan service.

The answer, sadly, is no. In past streams, we showed off one game during the two-hour show. As I mentioned before, campaign is a blast to play. If you don't have the time, you can spend money and we love you as well.

Meanwhile, EA's stock is down almost 3% on Friday morning over Wall Street's concerns that gamer outrage could hamper sales of the highly-anticipated video game. Surprisingly, I found myself lamenting playing as the classic characters, as they always felt like facsimiles of the real thing. You'll get 25 eliminations with each class in no time as well, and then there's using their various abilities effectively in battle, from stunning enemies to getting assists with a Stinger Pistol and more. And EA absolutely knew all this before the game was hours from launch. The loot system has been a major topic of discussion and in virtually every case, reviewers have hated it. TrustedReviews wrote: "Star Wars Battlefront 2 is a great game spoiled by a awful business model". Battlefront II looks even better and had some extra years to flesh itself out. And it's so visually stunning, painstakingly recreating so many different places and eras of the Star Wars universe, that for diehard fans it's nearly impossible to resist.

Earlier today, Electronic Arts chief executive officer Andrew Wilson had a phone call with The Walt Disney Company chief executive Bob Iger about Star Wars: Battlefront II, according to sources familiar with the situation.

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